![]() ![]() The really nice part about responsive resize and components together is I don't have to undo and revert to my earlier state to make changes to what's just happened. In the words "the world awaits your arrival" is kind of traveling down as I grow the container, so it's probably also set to percentage-based layout. Unfortunately the travel logo is kind of traveling off to the right hand side a little bit and that's because it's probably set to something known as percentage based layout. I hate when buttons are scaled I like them to all stay the same size. The image is resizing nicely, the button there to the lower left-hand corner is staying fixed to that lower left-hand corner and it's not scaling. Now for the most part things are working pretty well. I'm going to let responsive resize go ahead and do its thing, and I'm going to come here to the objects and just press and drag the group to resize it. Responsive Resize has an inherent intelligence that allows it to analyze a group of objects, and as I resize it, make some really good guesses about that resize behavior. So, with this artboard selected, I'm going to come here to the Properties Inspector, and in the Responsive Resize area I'm going to toggle that to the on state. All of the content within the artboard is set to on, but the artboard is not. ![]() Now with that set, I want to resize the objects.īy default, responsive resize is not set to on at an artboard level. I'm going to come on in and press and drag a second instance to duplicate it and I'll go in and give it a name just to remember what I'm doing here. It's a master component, and I can see that based on the triangle there on the left-hand side. When I select it, you'll notice that this is a component. I'm going to come here to the first instance, which is the phone layout, and I want to just duplicate it. I've already gone in and done it for tablet and desktop, but let me show you how I did that. ![]() It consists of pretty much all the same elements, but for each screen, I want to move the objects around and resize them so that it fits that screen more appropriately. I'm working on a design here, and I have here what's known as a banner ad or an advertisement that needs to appear in everything from a mobile device to a tablet and a desktop browser. Let me show you these two features in action. With the latest release of Adobe XD, We've replaced symbols with components and components and responsive resize work beautifully together. Now this features pretty fantastic, but it was incompatible with symbols or the ability to create multiple copies of content that can be easily updated in bulk. Click the Refresh my prototype link in the upper right to fetch the changes you just made.Towards the end of last year, Adobe XD delivered Responsive Resize - the ability to resize groups of elements for a variety of layouts.Log into Maze and navigate to the project and maze you want to update.Click Resync screens with Maze to refresh the screens.Go to Plugins > sign in the top menu to open the plugin directly, or click the Plugins icon ( ) in the left sidebar and then click Maze.Open the Adobe XD file in question that has changed.If you ever make changes to your XD prototype that you need to push to Maze, you can do so in XD: Once you've done this, you should have a shiny new XD prototype in Maze that you can use to construct a test. Add a Mission block and paste your Adobe XD prototype link.Open Maze and follow the steps to create a project.Once you've generated your prototype link from the plugin in XD, you can import it into Maze: Click Copy prototype link to copy the link to your clipboard.Click Sync screens with Maze to generate an import link that will look something like adobexd/mip/57dbd1e2-9929-4403-bad2-9ed7abc1234a.Go to Plugins > sign in the top menu to open the plugin directly, or click the plugin icon in the left sidebar and then click Maze.Open the XD prototype you'd like to import into Maze.Once the Maze plugin is installed, you can use it to generate an import link for each of your XD prototypes: Click the Install button to install the Maze plugin for Adobe XD.Click the Maze tile to bring up the plugin details.in the top menu to browse their plugin catalog or click the Plugins icon ( ) in the left sidebar and then click the + button. In Adobe XD, go to Plugins > Browse Plugins.You'll need to install our plugin in Adobe XD to use it with Maze. This document will walk you through installing the required plugin, generating that link, importing your prototype into Maze, and updating the prototype after you've imported it. You can use your prototypes from Adobe XD in Maze for testing by installing our plugin and generating a prototype link that can be imported into Maze.
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